Tag: compression

Sep

Compression through time

So the last time, I told you I came up with my own video format so I could load videos into my game engine. Today, I’m going to tell you what it is. The concept isn’t revolutionary. Image compression is the art of expressing an image in as small a form as possible. There are […]

Aug

Compression and space

Back when I was in my making games mode years ago, I was interested in space. Specifically data storage. Blitting images to the screen as quickly as possible to keep the frame rate consistent was a thing. Texture images are pre-created. Then there’s the concept of generating textures as the program was executed. This was […]